I am a conceptual artist with backgrounds in 2D and 3D. I am proficient with PhotoShop, Maya, Zbrush and Illustrator. I have experience with outsourcing by providing concepts and initial models. I also have experience with working on polishing textures for 3D in-game assets.
I graduated from Milwaukee Institute of Art and Design with a Bachelor of Fine Arts. I also went to Gnomon School of Visual Effects in the CG program to further educate myself.
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